This scratch rugby passing game helps you work out where and when
you use different passes to break through and score.
Your team always has the ball. Use passes to move the ball about between your
players. Attempt to get to the goal-line and score a try.
The players are pretty clever. Their speed and direction are slightly random
so a defender just may catch an attacker who has broken through.
Your team will always move to a position to receive a pass.
At any time you can experiment with the angle of attack - go straight up-field
or tend to run across the field towards the corners.
Also experiment with attacking player alignment.
What`s best - deep or flat, or somewhere in between?
The opposition are clever too. They know who has the ball and will do their
best to tackle the ball carrier.
Sometimes there will be three opponents, sometimes only two. You can
choose how difficult the game is by changing "Difficulty?"
There are a number of passes available. You have to choose which one is
best for the ball carrier.
You say which type of pass and when, but not which direction.
Sometimes players will send it the wrong way - just like the real thing!
If the ball carrier fails to pass before the two player colours touch they
are tackled. Play will stop then automatically restart.
Press the SPACE bar and the ball will be passed to the adjacent player - but
only if that player is not in front of the ball carrier.
Press C for a cut-out pass. Make sure you time it well. Too early and
the defender has more chance of making a tackle.
If the cut-out goes close to the player being cut out and a defender
is near that player it may result in a tackle - like trying to "bat"
the ball along to the next player.
Pass and loop
Press L. The player passes the ball then attempts to loop behind the player
receiving the ball.
This works best with shallow alignment. Time it correctly and the looping player
will be in the clear. One of the features of
Press D.The ball carrier attempts a
dummy pass. Just like a real dummy
you must leave it til the very last moment.
You should see the ball move but just like the real game, even if the timing
is perfect the defender may still get you.
That`s it, you`re ready to play.
Throw the ball around and see how many times you can get through the defence
for a try. Play will restart automatically after a brief pause.
Start by clicking the green flag.
Experiment with angle of attack anytime.
Experiment with player alignment anytime.
Draw a defender and pass.
Avoid passing too early / too late.
Press space for normal pass.
Press C for cut-out pass.
Press L for pass and then loop.
Press D for dummy pass.
Auto restart after tackle or try.